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1. Why we canĘt navigate through the universe without the gates ? - in Player Features and Ideas Discussion [original thread]
Ships would need to be much faster than they are now in eve to make travel without gates viable for ingame play. here are some rough numbers: so sunlight takes about 500 seconds to reach earth (distance 1AU). At 3 AU/s (cruiser or battleship) yo...
- by Rahjadan Shardur - at 2011.03.30 02:39:00
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2. Revamp of gallente blasterboats - in Player Features and Ideas Discussion [original thread]
Edited by: Rahjadan Shardur on 16/06/2010 15:56:59 I do not claim this fit is any good, but it has everything fit without a fitting mod. 8 Guns, MWD, Cap Booster and a LAR2 so fitting clearly isn't really a problem: [Hyperion, Hype Ion] Magne...
- by Rahjadan Shardur - at 2010.06.16 15:56:00
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3. Lasers & Amarr ship fixes - in Player Features and Ideas Discussion [original thread]
I for one would be be somewhat satisfied if they would at least fix the "Quad light beam laser". It is desperately needed as a low fitting pulse laser (yes pulse not beam). it used to have pulse laser stats but was wrongfully listed as a beam la...
- by Rahjadan Shardur - at 2010.06.16 11:14:00
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4. Corp logo changes - in Player Features and Ideas Discussion [original thread]
also can we please have some more colors? maybe even customizable colors? or would it be that hard to implement? ------------------ In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a ...
- by Rahjadan Shardur - at 2010.06.04 06:44:00
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5. Bookmarks, they need improvements in sharing. - in Player Features and Ideas Discussion [original thread]
as far as i know the limit to bookmark copying was introduced as part of the "need for speed" programm back when there was no warp to zero because people where copying thousends of instas. now that instat are no longer needed and there are alot l...
- by Rahjadan Shardur - at 2009.10.20 21:25:00
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6. Broken Item: Quad Light Beam Laser - in Player Features and Ideas Discussion [original thread]
nice to see that other people have noticed the problem too. and to all the ones who said the quad light pulses are fine: look at the screenshot i provided again; and this time actualy read the numbers. ------------------ In the beginning the Univ...
- by Rahjadan Shardur - at 2009.10.18 04:58:00
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7. Broken Item: Quad Light Beam Laser - in Player Features and Ideas Discussion [original thread]
Also i would like to know why there is no way other than the Forums to report such kind of misdesign, because aparently as long as a module does anything when you fit it to a ship its not a bug. ------------------ In the beginning the Universe was...
- by Rahjadan Shardur - at 2009.10.17 14:06:00
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8. Broken Item: Quad Light Beam Laser - in Player Features and Ideas Discussion [original thread]
Ever since i started EVE the Quad light beam laser has been a broken Item. It's name suggests that its a Beam Laser but the stats are the ones from a Pulse Laser (or at least they where befor Pulse Lasers got buffed). Now its a Weapon with low ran...
- by Rahjadan Shardur - at 2009.10.17 12:41:00
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9. No subject - in Player Features and Ideas Discussion [original thread]
I like it! ------------------ In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move. (Douglas Adams)
- by Rahjadan Shardur - at 2009.10.08 04:56:00
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10. >>> Interdiction Nullifier for the Capsule <<< - in Player Features and Ideas Discussion [original thread]
Originally by: Thercon Jair Not really that I want Pod interdiction nullifiers, but: I'm not flying with implants, and in 2 weeks my clone alone, without any implants, will be 20million a pop. Now as you know, clone prices go steadily up,...
- by Rahjadan Shardur - at 2009.10.07 11:10:00
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11. Idea of goning in a different direction with Proj ammo! - in Player Features and Ideas Discussion [original thread]
I think it is good that there are chages but i also thik they go in the wrong direction. making the ammo have the same values as the other races is just wrong, instead you should make proj ammo unique as in having 9 ammo types always 3 at ranges ...
- by Rahjadan Shardur - at 2009.09.29 21:43:00
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12. Projectile Weapons - Balancing - in Player Features and Ideas Discussion [original thread]
I think it is good that there are chages but i also thik they go in the wrong direction. making the ammo have the same values as the other races is just wrong, instead you should make proj ammo unique as in having 9 ammo types always 3 at ranges ...
- by Rahjadan Shardur - at 2009.09.29 21:13:00
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13. Can we buff T1 lower tier frigs? noones going to complain if we do :S - in Player Features and Ideas Discussion [original thread]
yes please the figates schould all have 9-10 slots. condor, slasher and the other two of that kind could for exaple also have a role bonus like the interceptors have; just not as strong. i would personaly like it if every ship below BS size would ...
- by Rahjadan Shardur - at 2009.09.29 14:19:00
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14. hi/losec system security status should fluctuate based on formulas - in Player Features and Ideas Discussion [original thread]
Edited by: Rahjadan Shardur on 30/07/2009 03:45:17 i don't think it would be expoidable if the chage is slow enough and factors in not only the total number of players in that system but the percent of players in that system compared to that s...
- by Rahjadan Shardur - at 2009.07.30 03:44:00
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15. make missions steal-able - in Player Features and Ideas Discussion [original thread]
Originally by: Joe Starbreaker Originally by: Nova Fox Damage Corperate Property Flags you to the entire corp. Learn to FLAG. Stealing from a container or wreck flags you to the owner's corp. When a member of that corp exercis...
- by Rahjadan Shardur - at 2009.07.30 03:37:00
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16. Ambulation ideas - in Player Features and Ideas Discussion [original thread]
Originally by: Lewyrus ... As the game is rated T, I can dream. ... Hopefully the rating will change with Ambulation. ------------------ In the beginning the Universe was created. This has made a lot of people very angry and been widel...
- by Rahjadan Shardur - at 2009.05.22 06:10:00
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17. Anchoring Titans - in Player Features and Ideas Discussion [original thread]
i for one love the idea to be able to use a titan as a POS. that would also give the titan pilot the ability to leave his ship. on the other hand i will never fly a titan anyway so if the DDD gets reballanced that would be enough for me. -------...
- by Rahjadan Shardur - at 2009.05.11 21:19:00
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18. Balancing - Identifying problems - in Player Features and Ideas Discussion [original thread]
1. Many T1 Ships form Frigats to tier1 BC are out of ballance or useless. Remove the tier system and Buff the majority of T1 ships to be in the same leage as the working ones (Rifter or Punisher for Frigs, or Thorax for Cruisers). 2. Rockets has ...
- by Rahjadan Shardur - at 2009.05.06 17:22:00
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19. Bounty Hunting + Mercenary Function : Revisited - in Player Features and Ideas Discussion [original thread]
I love the idea! ------------------ In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move. (Douglas Adams)
- by Rahjadan Shardur - at 2009.04.20 00:25:00
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